Each of the controllers was powering a different game, and I was able to try out a few. Microsoft's Xbox group had dozens of video game kiosks set up inside Microsoft Theater back in June, but one glowing green table was full of smartphones that were curiously attached to Xbox One gamepads.Īs it turns out, these also had games running - albeit games that were being streamed from a remote server to these smartphones attached to Xbox One gamepads. Microsoft's Project xCloud demonstration at E3 2019 in Los Angeles, California. It's unclear when that service launches, but it's separate from the web-based streaming service. Rather than playing games run on a server somewhere, they'll be powered by your home console and streamed to your device of choice via your home internet. Microsoft is also releasing a version of this service that's powered by your home console and delivered over the internet. Rather than your device powering the game, a more powerful computer somewhere remote would power it - you only have to stream it to your phone, game console, laptop, or whatever other device. That's what the industry generally calls this idea. Internally, Microsoft refers to it by the nickname "Netflix for games," Nadella said. ![]() ![]() The idea is simple: play high-quality, blockbuster games on any device. Nadella spoke about Microsoft's cloud ambitions outside of enterprise software - and more specifically, the company's ambitious push into video game streaming with Project xCloud. "We describe it as, shorthand, 'Netflix for games,'" Microsoft CEO Satya Nadella told journalists at an invitational editors' meeting at Microsoft's headquarters in January attended by Business Insider. ![]() "Halo" isn't available on smartphones, but it will be through Project xCloud game streaming. Account icon An icon in the shape of a person's head and shoulders.
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